A little while ago I started putting up some of my math code onto Github which can be found here. Its a small simple math library that I use for my hobby projects (mostly games).
What Is It?
It’s a header only math library, that handles most vector, and matrix math. It has other things in it as well. I’ve been porting it over in small bits as I write tests for those components. Also gives me a chance to add missing functions that should be in a math library but I’ve not had a need for.
How To Use It?
It’s completely function based. And all functions start with the type name to make things like intellisence easier.
Most of it works along those lines.
It’s always been one of those things I’ve meant to add, but usually I find speed up’s elsewhere so I use them. Combined with my projects being small scale. However its something I’d like to add after I’ve finished porting/testing the various components.
I need to finish Matrix support and I have some other basic geometry math I need to add for a project, I’ll add that to the library when I come to that. And hopefully I can get SIMD done stuff at the end of summer.